I'm trying to achieve a particular effect with one of the string patches in omnisphere - that of a nice volume swell through out a chord. I've mapped key pressure to the part volume, and that works brilliantly for the rising part of the swell, but I want to be able to remove my fingers quickly (and play the next chord) without the volume suddenly dropping to nothing. I suppose part volume isn't the right parameter to use either, since then all notes have to be proportional in volume, and I want the notes of one chord to die away slowly while the next one fades in.
I guess I also might need to wait until we get the chance to hack at the internals of eigenD, since I want to somehow decouple the rising section of the swell from the tail - I want the first section to be controlled by the keys, and the tail to be automatic and kick in once I release the key in question.
For now I might set up omnisphere with an automatic rise and fall in the envelopes, but if there are any synthesizer programming experts out there who can think of a way to get this to work with the eigenD of today then that would be fantastic!