As the Alchemy Player is the officially bundled "goto synth" for the Eigenharps it was my first intuition to use (the full version of) Alchemy in order to try to build patches that make use of the possibilities of the Pico.
One of the best features of the Eigenharps is the per key roll/yaw/pressure feature so naturally I wanted to use this in my patches.
Pressure: The wiki states that pressure is mapped to note on/note off for the Pico, so pressure changes after the initial keypress are ignored. Is there a chance to additionally map the pressure to another midi parameter (e.g. polyphonic aftertouch or a continuous controller)? (I looked at the description of the AudioUnit agent but couldn't find such an option on first sight).
Roll/yaw: Those are currently mapped to pitch bending and the secondary modwheel CC. I hoped that I could send per key infos via multiple channels. But on first sight Alchemy seems to ignore which channel is used for which CC, they seem to be applied globally instead of being limited to the voices that belong to the note(s) on this particular channel. (So presumably per key roll/yaw wouldn't work even if the polyphonic channel mode bug in the Windows version of EigenD will be fixed one day?).
I also experimented with the parameter mapping but this also seems only to work on a global level and not per key.
Is there a possibility to get per key roll/yaw/pressure to work with Alchemy (or any other existing VST synthesizer)?